Pokemon Go: What Businesses Need to Learn
Pokemon Go has become a rage in very less time. The augmented reality game has engaged kids and adults likewise with gamers addicted to capturing the in-game digital monsters virtually placed in real-world settings. Non-gamers are affected too. Police have issued warnings about playing the game while driving and there are major safety concerns for users who are glued to their phones or tablets while moving around.
Augmented reality is not new. It has been around for quiet a few years now. Applications like Wikitude World Browser, Yelp Monocle, Google Ingress, SpecTrek, Snapshot Showroom, Theodolite, Augmented Car Finder, Google Sky Map and many others have been using augmented reality. These applications make use of the native features of the user’s smartphone or tablet, like camera, GPS, Contacts, Bluetooth, etc., cleverly integrate them with digital effects and user’s natural surrounding and create a real-life digital experience. From map overlays to virtual showrooms to hi-tech games to virtual tours, augmented reality has so been around.
When augmented reality has been around for so long, why the rage for Pokémon Go? Well, because it’s simple, uncomplicated and really engages the user.
This is a great learning point for marketers. Augmented reality or not, online marketers need to present more real-world interactions and opportunities of engagement to users. The key is not how digital or how mobile friendly a brand is, the key is how well does the brand connect technology to bring convenience, spectacle and engaging experiences to users. Technology needs to be the medium and not the end. The end product always has to be the experience, value or convenience that the user gets.
Most business answers will be radially available if the end product becomes the starting point of all business planning, strategy and design. Do I need an app? Well, does the app add to value to the final product? If yes, then you do need an app. Similarly, the UID, the functionality, technology involvement, online and offline support, the scope of each of this, and lot many other business aspects can be determined by keeping the final product as the goal.
So, to conclude, the point is not how advanced technology is used, but the point is how well does your offering engage and interact with the user.
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